Class PromptControl
- Namespace
- SharpConsoleUI.Controls
- Assembly
- SharpConsoleUI.dll
A text input control with optional prompt text.
Single-line by default: it measures one row and scrolls horizontally when the text outgrows the field. Set Multiline to let it soft-wrap and grow between MinRows and MaxRows instead — the value stays one string either way, so callers binding to Input are unaffected by the mode.
Split across partial files: .Content (the value, selection, history, clipboard),
.Keyboard (the key table and completion), .Mouse (pointer and drag selection),
and .Rendering (measure, paint, caret mapping).
public class PromptControl : BaseControl, IDOMPaintable, INotifyPropertyChanged, IInteractiveControl, IFocusableControl, IMouseAwareControl, IWindowControl, IDisposable, ILogicalCursorProvider, ICursorShapeProvider, IPasteTarget, IColorRoleableControl
- Inheritance
-
PromptControl
- Implements
- Inherited Members
- Extension Methods
Properties
CanFocusWithMouse
Whether this control can receive focus via mouse clicks
public bool CanFocusWithMouse { get; }
Property Value
CanReceiveFocus
Whether this control can receive focus
public bool CanReceiveFocus { get; }
Property Value
ColorRole
The semantic color role. Default = no role (normal resolution).
public ColorRole ColorRole { get; set; }
Property Value
ColorRoleMode
Optional ThemeMode override for role-colour derivation. When non-null, the role's dark/light seed colours are resolved as if the theme were in this mode, regardless of the theme's own Mode. When null (the default), the active theme's mode is used.
public ThemeMode? ColorRoleMode { get; set; }
Property Value
ContentWidth
Gets the actual rendered width of the control content in characters.
public override int? ContentWidth { get; }
Property Value
- int?
EnterBehavior
Gets or sets what the Enter key does. Defaults to Submit, so Enter means the same thing it always has regardless of Multiline, and a command line becomes a wrapping command line by setting one flag.
public EnterBehavior EnterBehavior { get; set; }
Property Value
HasFocus
public bool HasFocus { get; }
Property Value
HasSelection
Gets whether there is an active text selection.
public bool HasSelection { get; }
Property Value
History
The recorded history, oldest first.
public IReadOnlyList<string> History { get; }
Property Value
Remarks
Read-only, and a SNAPSHOT rather than a live view: the internal list is mutated on every submit and trimmed past MaxHistoryEntries, so handing out the list itself would let a caller observe it changing underneath them — or mutate it and desync the ↑/↓ index that walks it.
Exposed so history can outlive the control: an application that wants ↑ to reach what was typed in a PREVIOUS session has to be able to read what was typed in this one. RecordHistory(string) is the other half — read them out at shutdown, feed them back at startup.
HistoryEnabled
Gets or sets whether command history is enabled (Up/Down arrow recall).
public bool HistoryEnabled { get; set; }
Property Value
Input
Gets or sets the current input text entered by the user.
public string Input { get; set; }
Property Value
InputBackgroundColor
Gets or sets the background color of the input area when not focused.
public Color? InputBackgroundColor { get; set; }
Property Value
InputFocusedBackgroundColor
Gets or sets the background color of the input area when focused.
public Color? InputFocusedBackgroundColor { get; set; }
Property Value
InputFocusedForegroundColor
Gets or sets the foreground color of the input text when focused.
public Color? InputFocusedForegroundColor { get; set; }
Property Value
InputForegroundColor
Gets or sets the foreground color of the input text when not focused.
public Color? InputForegroundColor { get; set; }
Property Value
InputWidth
Gets or sets the width of the input area in characters. When set, enables horizontal scrolling.
public int? InputWidth { get; set; }
Property Value
- int?
IsEnabled
Gets or sets whether this control is enabled and can receive input.
public bool IsEnabled { get; set; }
Property Value
MaskCharacter
Gets or sets a character to display instead of the actual input (for password fields). When null, the actual input is displayed.
public char? MaskCharacter { get; set; }
Property Value
- char?
MaxHistoryEntries
Gets or sets how many entries the history keeps. The oldest are dropped past this bound, because a long-running command line would otherwise grow its history for the life of the process. Consecutive duplicates are not recorded at all.
public int MaxHistoryEntries { get; set; }
Property Value
MaxLength
Gets or sets the maximum length of the value in characters, or null for unlimited. Enforced on typing, on paste (the pasted text is truncated to fit rather than rejected), and on SetInput(string?). Counted the same way as MaxLength — in characters, not display columns.
public int? MaxLength { get; set; }
Property Value
- int?
MaxRows
Gets or sets the maximum number of rows the control grows to when Multiline is set. Content taller than this scrolls vertically. Ignored in single-line mode.
public int MaxRows { get; set; }
Property Value
MinRows
Gets or sets the minimum number of rows the control measures when Multiline is set. Ignored in single-line mode, where the height is always one row.
public int MinRows { get; set; }
Property Value
Multiline
Gets or sets whether the value may contain newlines and wrap across rows.
Defaults to false, which is the historical behaviour in full: one row, horizontal
scrolling, and newlines flattened to spaces on both SetInput(string?) and
Paste(string). Turning it on makes the control soft-wrap at its content width and
measure between MinRows and MaxRows rows.
public bool Multiline { get; set; }
Property Value
Outline
When true and a role is set, renders outline style (role color on text + border, surface fill).
public bool Outline { get; set; }
Property Value
Placeholder
Gets or sets text shown in place of an empty value, to say what belongs in the field. Rendered dimmed, and only while the value is empty; it is never part of Input and never submitted.
public string? Placeholder { get; set; }
Property Value
PreferredCursorShape
Gets the preferred cursor shape - always VerticalBar for text input
public CursorShape? PreferredCursorShape { get; }
Property Value
Prompt
Gets or sets the prompt text displayed before the input area.
public string? Prompt { get; set; }
Property Value
ReadOnly
Gets or sets whether the text can be edited. A read-only prompt still takes focus, moves its cursor, selects and copies — it only refuses the operations that would change the value. Distinct from IsEnabled, which refuses everything and paints disabled.
public bool ReadOnly { get; set; }
Property Value
SelectedText
Gets the selected text, or null if no selection.
public string? SelectedText { get; }
Property Value
TabCompleter
Gets or sets the tab completion delegate. When set, Tab key triggers completion. The delegate receives (input, cursorPosition) and returns completion candidates. When no completions match, Tab passes through to focus traversal.
public Func<string, int, IEnumerable<string>?>? TabCompleter { get; set; }
Property Value
- Func<string, int, IEnumerable<string>>
UnfocusOnEnter
Gets or sets whether the control loses focus when Enter is pressed.
public bool UnfocusOnEnter { get; set; }
Property Value
WantsMouseEvents
Whether this control wants to receive mouse events
public bool WantsMouseEvents { get; }
Property Value
WantsTabKey
Whether this control wants Tab key events (for tab completion).
public bool WantsTabKey { get; }
Property Value
Methods
ClearHistory()
Clears the command history.
public void ClearHistory()
GetLogicalContentSize()
Gets the logical size of the control's content without rendering.
public override Size GetLogicalContentSize()
Returns
- Size
The size representing the content's natural dimensions.
GetLogicalCursorPosition()
Gets the logical cursor position within the control's content coordinate system. This should be the raw position without any visual adjustments for margins, scrolling, etc.
public Point? GetLogicalCursorPosition()
Returns
- Point?
Logical cursor position or null if no cursor.
MeasureDOM(LayoutConstraints)
Measures the control's desired size given the available constraints.
public override LayoutSize MeasureDOM(LayoutConstraints constraints)
Parameters
constraintsLayoutConstraintsThe layout constraints (min/max width/height).
Returns
- LayoutSize
The desired size of the control.
OnDisposing()
Called during Dispose() before Container is set to null.
Override to perform control-specific cleanup (null events, close portals, clear data, etc.).
protected override void OnDisposing()
PaintDOM(CharacterBuffer, LayoutRect, LayoutRect, Color, Color)
Paints the control's content directly to a CharacterBuffer.
public override void PaintDOM(CharacterBuffer buffer, LayoutRect bounds, LayoutRect clipRect, Color defaultFg, Color defaultBg)
Parameters
bufferCharacterBufferThe buffer to paint to.
boundsLayoutRectThe absolute bounds where the control should paint.
clipRectLayoutRectThe clipping rectangle (visible area).
defaultFgColordefaultBgColor
Paste(string)
Inserts pasted text (IPasteTarget).
public void Paste(string text)
Parameters
textstring
Remarks
In single-line mode newlines are flattened to spaces, as they always have been. In multiline mode the text is inserted verbatim, which is the point of the mode: a pasted block keeps its shape.
ProcessKey(ConsoleKeyInfo)
Processes a keyboard input event.
public bool ProcessKey(ConsoleKeyInfo key)
Parameters
keyConsoleKeyInfoThe key information for the pressed key.
Returns
- bool
True if the key was handled by this control; otherwise, false.
ProcessMouseEvent(MouseEventArgs)
Processes a mouse event for this control
public bool ProcessMouseEvent(MouseEventArgs args)
Parameters
argsMouseEventArgsMouse event arguments with control-relative coordinates
Returns
- bool
True if the event was handled and should not propagate further
RecordHistory(string)
Records a value in the history as though it had been submitted here.
public void RecordHistory(string value)
Parameters
valuestringThe value to record.
Remarks
For an application that submits on its OWN terms rather than through this control's Enter — one that intercepts the key upstream (a window-level PreviewKeyPressed, say, to give Enter a meaning the control cannot know) and then reads Input itself. Submit() is never reached on that path, so nothing was ever recorded and ↑/↓ recalled an empty history: the control offered the feature and only its own key could feed it.
Same rules as an ordinary submit — empty values and consecutive duplicates are ignored, and the oldest entries drop past MaxHistoryEntries.
SetInput(string?)
Sets the input text and positions the cursor at the end.
public void SetInput(string? input)
Parameters
inputstringThe text to set as input.
SetLogicalCursorPosition(Point)
Sets the logical cursor position within the control's content coordinate system.
public void SetLogicalCursorPosition(Point position)
Parameters
positionPoint
Events
Entered
Event fired when Enter is pressed (modern standardized event)
public event EventHandler<string>? Entered
Event Type
EnteredAsync
Async counterpart of Entered.
public event AsyncEventHandler<string>? EnteredAsync
Event Type
InputChanged
Event fired when input text changes (modern standardized event)
public event EventHandler<string>? InputChanged
Event Type
MouseClick
Event fired when the control is clicked
public event EventHandler<MouseEventArgs>? MouseClick
Event Type
MouseDoubleClick
Event fired when the control is double-clicked
public event EventHandler<MouseEventArgs>? MouseDoubleClick
Event Type
MouseEnter
Event fired when the mouse enters the control area
public event EventHandler<MouseEventArgs>? MouseEnter
Event Type
MouseLeave
Event fired when the mouse leaves the control area
public event EventHandler<MouseEventArgs>? MouseLeave
Event Type
MouseMove
Event fired when the mouse moves over the control
public event EventHandler<MouseEventArgs>? MouseMove
Event Type
MouseRightClick
Event fired when the control is right-clicked (Button3)
public event EventHandler<MouseEventArgs>? MouseRightClick