Class ToolbarControl
- Namespace
- SharpConsoleUI.Controls
- Assembly
- SharpConsoleUI.dll
A horizontal toolbar control that contains buttons, separators, and other controls. Supports Tab navigation between focusable items and Enter key activation of buttons.
public class ToolbarControl : IContainer, IDOMPaintable, IInteractiveControl, IFocusableControl, IMouseAwareControl, IWindowControl, IDisposable
- Inheritance
-
ToolbarControl
- Implements
- Inherited Members
- Extension Methods
Constructors
ToolbarControl()
Initializes a new instance of the ToolbarControl class.
public ToolbarControl()
Properties
ActualWidth
Gets the actual rendered width of the control, or null if not yet rendered.
public int? ActualWidth { get; }
Property Value
- int?
BackgroundColor
Gets or sets the background color of the toolbar. When null is set, inherits from the theme or container.
public Color BackgroundColor { get; set; }
Property Value
- Color
CanFocusWithMouse
Whether this control can receive focus via mouse clicks
public bool CanFocusWithMouse { get; }
Property Value
CanReceiveFocus
Whether this control can receive focus
public bool CanReceiveFocus { get; }
Property Value
Container
Gets or sets the parent container that hosts this control.
public IContainer? Container { get; set; }
Property Value
ForegroundColor
Gets or sets the foreground color of the toolbar. When null is set, inherits from the theme or container.
public Color ForegroundColor { get; set; }
Property Value
- Color
GetConsoleWindowSystem
Gets the console window system instance, or null if not attached to a window system.
public ConsoleWindowSystem? GetConsoleWindowSystem { get; }
Property Value
HasFocus
Gets or sets whether this control currently has keyboard focus.
public bool HasFocus { get; set; }
Property Value
Height
Gets or sets the height of the toolbar. Defaults to 1.
public int? Height { get; set; }
Property Value
- int?
HorizontalAlignment
Gets or sets the horizontal alignment of the control within its container.
public HorizontalAlignment HorizontalAlignment { get; set; }
Property Value
IsDirty
Gets or sets whether this container needs to be redrawn.
public bool IsDirty { get; set; }
Property Value
IsEnabled
Gets or sets whether this control is enabled and can receive input.
public bool IsEnabled { get; set; }
Property Value
ItemSpacing
Gets or sets the spacing between items. Defaults to 0.
public int ItemSpacing { get; set; }
Property Value
Items
Gets the items in the toolbar.
public IReadOnlyList<IWindowControl> Items { get; }
Property Value
Margin
Gets or sets the margin (spacing) around the control.
public Margin Margin { get; set; }
Property Value
Name
Gets or sets the unique name identifier for this control, used for lookup.
public string? Name { get; set; }
Property Value
StickyPosition
Gets or sets whether this control should stick to the top or bottom during scrolling.
public StickyPosition StickyPosition { get; set; }
Property Value
Tag
Gets or sets an arbitrary object value that can be used to store custom data.
public object? Tag { get; set; }
Property Value
VerticalAlignment
Gets or sets the vertical alignment of the control within its container.
public VerticalAlignment VerticalAlignment { get; set; }
Property Value
Visible
Gets or sets whether this control is visible.
public bool Visible { get; set; }
Property Value
WantsMouseEvents
Whether this control wants to receive mouse events
public bool WantsMouseEvents { get; }
Property Value
Width
Gets or sets the explicit width of the control, or null for automatic sizing.
public int? Width { get; set; }
Property Value
- int?
Methods
AddItem(IWindowControl)
Adds an item to the toolbar.
public void AddItem(IWindowControl item)
Parameters
itemIWindowControlThe item to add.
Clear()
Clears all items from the toolbar.
public void Clear()
Create()
Creates a new ToolbarBuilder for fluent toolbar construction.
public static ToolbarBuilder Create()
Returns
- ToolbarBuilder
A new toolbar builder.
Dispose()
Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
public void Dispose()
GetLogicalContentSize()
Gets the logical size of the control's content without rendering.
public Size GetLogicalContentSize()
Returns
- Size
The size representing the content's natural dimensions.
GetVisibleHeightForControl(IWindowControl)
Gets the actual visible height for a control within the container viewport. Returns null if the control is not found or visibility cannot be determined.
public int? GetVisibleHeightForControl(IWindowControl control)
Parameters
controlIWindowControlThe control to check
Returns
- int?
The number of visible lines, or null if unknown
InsertItem(int, IWindowControl)
Inserts an item at the specified index.
public void InsertItem(int index, IWindowControl item)
Parameters
indexintThe index to insert at.
itemIWindowControlThe item to insert.
Invalidate()
Marks this control as needing to be re-rendered.
public void Invalidate()
Invalidate(bool, IWindowControl?)
Marks this container as needing to be redrawn.
public void Invalidate(bool redrawAll, IWindowControl? callerControl = null)
Parameters
redrawAllboolIf true, forces a complete redraw of all content.
callerControlIWindowControlThe control that triggered the invalidation, if any.
MeasureDOM(LayoutConstraints)
Measures the control's desired size given the available constraints.
public LayoutSize MeasureDOM(LayoutConstraints constraints)
Parameters
constraintsLayoutConstraintsThe layout constraints (min/max width/height).
Returns
- LayoutSize
The desired size of the control.
PaintDOM(CharacterBuffer, LayoutRect, LayoutRect, Color, Color)
Paints the control's content directly to a CharacterBuffer.
public void PaintDOM(CharacterBuffer buffer, LayoutRect bounds, LayoutRect clipRect, Color defaultFg, Color defaultBg)
Parameters
bufferCharacterBufferThe buffer to paint to.
boundsLayoutRectThe absolute bounds where the control should paint.
clipRectLayoutRectThe clipping rectangle (visible area).
defaultFgColordefaultBgColor
ProcessKey(ConsoleKeyInfo)
Processes a keyboard input event.
public bool ProcessKey(ConsoleKeyInfo key)
Parameters
keyConsoleKeyInfoThe key information for the pressed key.
Returns
- bool
True if the key was handled by this control; otherwise, false.
ProcessMouseEvent(MouseEventArgs)
Processes a mouse event for this control
public bool ProcessMouseEvent(MouseEventArgs args)
Parameters
argsMouseEventArgsMouse event arguments with control-relative coordinates
Returns
- bool
True if the event was handled and should not propagate further
RemoveItem(IWindowControl)
Removes an item from the toolbar.
public void RemoveItem(IWindowControl item)
Parameters
itemIWindowControlThe item to remove.
SetFocus(bool, FocusReason)
Sets focus to this control
public void SetFocus(bool focus, FocusReason reason = FocusReason.Programmatic)
Parameters
focusboolWhether to give or remove focus
reasonFocusReasonThe reason for the focus change
Events
GotFocus
Event fired when the control gains focus
public event EventHandler? GotFocus
Event Type
LostFocus
Event fired when the control loses focus
public event EventHandler? LostFocus
Event Type
MouseClick
Event fired when the control is clicked
public event EventHandler<MouseEventArgs>? MouseClick
Event Type
MouseDoubleClick
Event fired when the control is double-clicked
public event EventHandler<MouseEventArgs>? MouseDoubleClick
Event Type
MouseEnter
Event fired when the mouse enters the control area
public event EventHandler<MouseEventArgs>? MouseEnter
Event Type
MouseLeave
Event fired when the mouse leaves the control area
public event EventHandler<MouseEventArgs>? MouseLeave
Event Type
MouseMove
Event fired when the mouse moves over the control
public event EventHandler<MouseEventArgs>? MouseMove