Table of Contents

Class NetConsoleDriver

Namespace
SharpConsoleUI.Drivers
Assembly
SharpConsoleUI.dll

Provides a cross-platform console driver implementation using .NET Console APIs.

public class NetConsoleDriver : IConsoleDriver
Inheritance
NetConsoleDriver
Implements
Inherited Members

Remarks

This driver supports both Windows and Unix-like platforms, handling platform-specific console mode configuration for mouse input, virtual terminal processing, and other features.

On Windows, the driver configures console modes using Win32 API calls to enable virtual terminal input/output and mouse reporting.

Mouse events are parsed from ANSI escape sequences in both X10 and SGR formats, supporting button presses, releases, clicks, double-clicks, triple-clicks, and wheel events.

Constructors

NetConsoleDriver(NetConsoleDriverOptions)

Initializes a new instance of the NetConsoleDriver class with configuration options.

public NetConsoleDriver(NetConsoleDriverOptions options)

Parameters

options NetConsoleDriverOptions

Configuration options for the driver.

Exceptions

ArgumentNullException

Thrown when options is null.

ApplicationException

Thrown when console mode configuration fails on Windows platforms.

NetConsoleDriver(RenderMode)

Initializes a new instance of the NetConsoleDriver class with a specific render mode.

public NetConsoleDriver(RenderMode renderMode = RenderMode.Buffer)

Parameters

renderMode RenderMode

The rendering mode to use. Defaults to Buffer.

Exceptions

ApplicationException

Thrown when console mode configuration fails on Windows platforms.

Properties

Options

Gets the driver configuration options.

public NetConsoleDriverOptions Options { get; }

Property Value

NetConsoleDriverOptions

RenderMode

Gets the rendering mode for console output.

public RenderMode RenderMode { get; }

Property Value

RenderMode

The current render mode.

Remarks

The render mode is set during driver construction and cannot be changed afterward.

ScreenSize

Gets the current size of the console screen.

public Size ScreenSize { get; }

Property Value

Size

A Size representing the width and height of the console in characters.

Methods

Cleanup()

Restores the console to its original configuration.

public void Cleanup()

Remarks

On Windows, this method restores the original console modes for input, output, and error handles. This method is automatically called by Stop().

Exceptions

ApplicationException

Thrown when restoring console modes fails on Windows platforms.

Clear()

Clears the console screen or buffer.

public void Clear()

Flush()

Flushes any buffered output to the console.

public void Flush()

Remarks

For buffered render modes, this triggers the actual rendering to the console. For direct render modes, this may be a no-op.

GetDirtyCharacterCount()

Gets the count of dirty characters in the rendering buffer.

public int GetDirtyCharacterCount()

Returns

int

The number of dirty characters, or 0 if not using buffered rendering.

Initialize(ConsoleWindowSystem)

Initializes the driver with a reference to the window system. Called by ConsoleWindowSystem after state services are created.

public void Initialize(ConsoleWindowSystem windowSystem)

Parameters

windowSystem ConsoleWindowSystem

The window system instance

ResetCursorShape()

Resets the cursor to the default shape.

public void ResetCursorShape()

SetCursorPosition(int, int)

Sets the cursor position on the console screen.

public void SetCursorPosition(int x, int y)

Parameters

x int

The column position (0-based).

y int

The row position (0-based).

SetCursorShape(CursorShape)

Sets the cursor shape/style.

public void SetCursorShape(CursorShape shape)

Parameters

shape CursorShape

The desired cursor shape.

SetCursorVisible(bool)

Sets the visibility of the cursor.

public void SetCursorVisible(bool visible)

Parameters

visible bool

True to show the cursor, false to hide it.

Start()

Starts the console driver, initializing input handling and enabling mouse/keyboard events.

public void Start()

Stop()

Stops the console driver, disabling input handling and restoring the console to its original state.

public void Stop()

WriteToConsole(int, int, string)

Writes a string value to the console at the specified position.

public void WriteToConsole(int x, int y, string value)

Parameters

x int

The horizontal position (column) to write at.

y int

The vertical position (row) to write at.

value string

The string value to write, which may include ANSI escape sequences.

Events

KeyPressed

Occurs when a key is pressed on the keyboard.

public event EventHandler<ConsoleKeyInfo>? KeyPressed

Event Type

EventHandler<ConsoleKeyInfo>

MouseEvent

Occurs when a mouse event is detected.

public event IConsoleDriver.MouseEventHandler? MouseEvent

Event Type

IConsoleDriver.MouseEventHandler

ScreenResized

Occurs when the console screen is resized.

public event EventHandler<Size>? ScreenResized

Event Type

EventHandler<Size>